/FR
Clément est originaire du sud de la France.
Autodidacte, il réside actuellement à Paris où il enrichit ses compétences à travers diverses expériences dans le secteur culturel, ayant débuté sa carrière en tant qu'indépendant.
Clément porte un interêt particulier à la photographie, la modélisation 3D et l'identité visuelle.
En tant que designer pluridisciplinaire, il navigue habilement entre la réalité et futurisme, alliant créativité et innovation dans ses projets.
/EN
Clément is from the south of France.
Self-taught, he's now living in Paris. He is enriching his skills through various cultural experiences, thanks to his work as an independent.
Clément has a particular interest in photography, 3D modeling and visual identity.
As a multidisciplinary designer, he navigates skillfully between reality and futurism, combining creativity and innovation in his projects.
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website
“Series of 3d nature morte exploring the renaissance art mixed with modern space age design.”
“Series of 3d nature morte exploring the renaissance art mixed with modern space age design.”
Creative production & art direction with Mathilde Hiley.
Creation of a unique aesthetic for each covers, In a way to express the atmosphere of the tracks.
Credits : Photography / Art Direction : Mathilde Hiley - Set Design : Pierre Vaillant - Stylism : Jérome Hervé
Credits : Photography / Art Direction : Mathilde Hiley - Set Design : Pierre Vaillant - Stylism : Jérome Hervé
« Sculptural work true lighting »
Various 3d sculputral design, here I played withe light as real part of an additional shaper for the sculpt expressing the body mouvement.
Creative production & art direction with Mathilde Hiley.
Creation of a unique aesthetic for each covers, In a way to express the atmosphere of the tracks.
Credits : Photography / Art Direction : Mathilde Hiley - Set Design : Pierre Vaillant - Stylism : Jérome Hervé
Credits : Photography / Art Direction : Mathilde Hiley - Set Design : Pierre Vaillant - Stylism : Jérome Hervé
« Sculptural work true lighting »
Various 3d sculputral design, here I played withe light as real part of an additional shaper for the sculpt expressing the body mouvement.
Various 3d sculputral design, here I played withe light as real part of an additional shaper for the sculpt expressing the body mouvement.
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